Sep 282012
 

I’ve been kicking around the idea of writing up some Blender tutorials, specific to things that I’ve learned while modeling my Ambassador-class ship. The goal would be to promulgate knowledge of how to perform various operations that are common in other packages for creating detailed starship models. For example, MadKoiFish’s tutorials are an excellent resource for 3dsMax users, with some applicability to other programs. Explaining how to do each of those things in Blender might be a place I’d start.

The two that immediately spring to mind are Hull Paneling / Adding Shield Grids, and Creating Hull Windows. I’m open to other suggestions, too. What would you like to see a tutorial for?

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